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AI ✨
Game Development Tutorial
BOSS QUIZ
10 questions · 5 minutes · pass at 70% to clear the track.
05:00
Start
Q1.
A common alternative to FSM for complex AI is…
from Game AI Basics
Behaviour Trees
A linked list
A heap
A bloom filter
Q2.
The most common, robust game-AI structure is…
from Game AI Basics
Neural net
Finite State Machine
A* only
CSS
Q3.
Unreal Engine is best known for…
from Pick an Engine
2D mobile games
AAA 3D visuals
Browser games
CLI tools
Q4.
A* is mainly used for…
from Game AI Basics
Pathfinding
Animation
Audio mixing
Save / load
Q5.
AABB stands for…
from Collision Detection
Axis-Aligned Bounding Box
All-Around Big Box
Async API Block Buffer
Animation A B Blend
Q6.
Apple distribution requires…
from Itch / Steam / Stores
Code signing + notarisation
Nothing
Steamworks
GPL only
Q7.
For complex shapes prefer…
from Collision Detection
AABB only
A real physics engine (Box2D, Rapier, …)
eval()
CSS
Q8.
For frictionless distribution of indie games, devs often use…
from Itch / Steam / Stores
Itch.io
Pinterest
Discord only
A LinkedIn post
Q9.
Picking an engine should be driven by…
from Intro
Hype
Project scope, target platform, your skills
Friend's pick
Cost only
Q10.
Continuous Collision Detection helps…
from Collision Detection
Slow objects
Fast objects tunnelling through walls
Audio
Particles
Submit
Back to Game Development Tutorial
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